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Happy Haunting
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Devlog
Addendum To Rev 2
November 16, 2019
by
Luke Mayo
#Update, #BugFix
Pro tip: Playtest! (With others) It turns out, by letting the game run more than once, I realized I had hacked in some static data late in the game jam to make the development process faster, and it w...
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Happy Haunting Rev 2 Update!
November 15, 2019
by
Luke Mayo
#Update, #QOL
Making a couple changes to Happy Haunting! Like most point-and-click adventures, Happy Haunting is no stranger to vague or obscure puzzles. This revision aims to fix some of the obscurity surrounding...
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