Addendum To Rev 2
Pro tip: Playtest! (With others)
It turns out, by letting the game run more than once, I realized I had hacked in some static data late in the game jam to make the development process faster, and it was not being reset on successive playthroughs. This caused an item to be pickupable when it was not supposed to be on the second playthrough -- and with no place to put it down, softlocked the game.
I had made the second revision, and posted it BEFORE brought it to a playtest, where i discovered the problem.
So now the Rev2 has been updated to fix this softlock.
Get Happy Haunting
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